Participation in IndieCade Festival 2017Date: 2017-11-06 Section: Exchanges | IndieCade Festival為2005年起舉辦於美國最大遊戲商展E3內的獨立遊戲展區,並自2009年後發展成為一個同時具有研討、交流與展示的獨立遊戲專屬盛會,享有「獨立遊戲的日舞影展」美譽,其作品競賽之獎項近年來也具有相當影響力。 IndieCade Festival started out in 2005 as an exhibition area for independent games at the Electronic Entertainment Expo (E3), the largest trade fair for video games in the United States. Since 2009, it has become a stand-alone festival for independent games allowing for discussions, exchange of ideas and exhibition. IndieCade is known as "the video game industry's Sundance", and awards given for games submitted have also exerted considerable influence in recent years.
IndieCade Festival 2017於10月6日至8日在美國洛杉磯舉行,該項活動的特色極度多元兼容,除了電子遊戲外,亦有相當大的比例放在桌上遊戲、實體空間遊戲、裝置藝術、互動媒體、互動式展演等方面,並探討遊戲媒體之於人文、社會、政治各種層面的交互關係與意義,與會人士除專職開發者之外,也有相當多藝術家、學界人士與社會行動者等等。「賺錢的商業作品」相對是IndieCade中最少探討的議題。 IndieCade is highly diverse and all-encompassing. In addition to electronic games, a large proportion of the event is devoted to board games, physical games, installation art, interactive media and interactive demonstration etc. It also explores the interrelationship and significance of game media in terms of cultural, social and political aspects. Besides professional developers, participants also included many artists, academicians and social actors. In fact, "profit-making commercial works" are the least discussed at IndieCade.
今年度也相當難得,同時有兩款台灣投稿遊戲在競賽中被提名,分別為赤燭遊戲以台灣校園為背景製作的恐怖遊戲《返校》,與天箏工作室充滿獨特謎題的密室實境《潛往___》兩作品,當中《返校》更脫穎而出成為首款在IndieCade Festival獲獎的台灣作品。本會期許未來能有更多來自台灣的創意與文化,能夠走向世界。 It is significant that two entries from Taiwan have been shortlisted in the competition this year, including Red Candle Games' "Detention", which is a horror game set against the backdrop of a Taiwan campus, and Zinno Studio's "Un-destined", which is an escape game full of puzzles. In fact, "Detention" became the first Taiwan game to win a prize at the IndieCade Festival. It is hoped that the world will see more of Taiwan's creativity and culture in the future.
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